Assassin's Creed

Assassin's Creed Marketing Material 


















ASSASSINS CREED DEMOGRAPHIC:

Name: David
Age: 14-20
Gender: Male
Nationality: White British
Sexuality: Heterosexual


Some items of merchandise will only appeal to a niche audience, the products have subtle branding to appeal to others that may just like the style.

When you play too many video games your attitude towards things changes, for example if you play too much GTA you will become violent. You will also become antisocial and have an inability to act around people. - This is the Hypodermic Needle model. Video games cultivate an audience -they present violence as the one real way to solve your problems.

Amplification is when the media pushes something out of all proportion.

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