Explore the ways in which audiences can use and take pleasure from videogames. Make explicit reference to Assassin's Creed III: Liberation

Explore the ways in which audiences can use and take pleasure from videogames. Make explicit reference to Assassin's Creed III: Liberation

They get to kill people - take pleasure from what they cant do in real life and take pleasure from it.
Part of a franchise
High production values
Soundtrack - appeals to niche audiences
Escape from reality
Explore Notre Dame cathedral - data being used to help rebuild the cathedral
Allows audiences to identify and to play as a black woman
Breaking the fourth wall: Simulation
Information - historical information - architecture
Social interaction and bragging rights
Cultural capital of ownership - buy a special edition

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