Explore the ways in which audiences can use and take pleasure from videogames. Make explicit reference to Assassin's Creed III: Liberation
Explore the ways in which audiences can use and take pleasure from videogames. Make explicit reference to Assassin's Creed III: Liberation They get to kill people - take pleasure from what they cant do in real life and take pleasure from it. Part of a franchise High production values Soundtrack - appeals to niche audiences Escape from reality Explore Notre Dame cathedral - data being used to help rebuild the cathedral Allows audiences to identify and to play as a black woman Breaking the fourth wall: Simulation Information - historical information - architecture Social interaction and bragging rights Cultural capital of ownership - buy a special edition